lc-go/solutions/2/q211/solution.go
2026-01-17 12:51:40 +09:00

63 lines
1.1 KiB
Go

package q211
type TrieNode struct {
word bool
next [26]*TrieNode
}
func (n *TrieNode) hasMatch(pattern string, offset int) bool {
if n == nil {
return false
}
if offset == len(pattern) {
return n.word
}
c := pattern[offset]
if c != '.' {
return n.next[toIdx(c)].hasMatch(pattern, offset+1)
}
// Wildcard character
for _, t := range n.next {
if t != nil && t.hasMatch(pattern, offset+1) {
return true
}
}
return false
}
func toIdx(b byte) int8 { return int8(b - 'a') }
type WordDictionary struct{ root *TrieNode }
func Constructor() WordDictionary {
return WordDictionary{
root: &TrieNode{},
}
}
func (d *WordDictionary) AddWord(word string) {
curr := d.root
for i := range len(word) {
c := word[i]
idx := toIdx(c)
if curr.next[idx] == nil {
curr.next[idx] = &TrieNode{}
}
curr = curr.next[idx]
}
curr.word = true
}
func (d *WordDictionary) Search(word string) bool {
return d.root.hasMatch(word, 0)
}
/**
* Your WordDictionary object will be instantiated and called as such:
* obj := Constructor();
* obj.AddWord(word);
* param_2 := obj.Search(word);
*/